AI Insights · Timothy · July 2021
Top 5 Card Battler Apps on Android in Latin America: Q2 2021
In Q2 2021, the top 5 card battler apps on Android in Latin America saw varied performance in weekly downloads, revenue, and active users. Notable trends include significant fluctuations in revenue and active user engagement.
In the second quarter of 2021, the top five card battler applications on the Android platform in Latin America demonstrated diverse performance trends across weekly downloads, revenue, and active user metrics. Here’s a closer look at how each app fared:
Yu-Gi-Oh! Duel Links from KONAMI saw a notable peak in weekly revenue, reaching approximately $76K in the week of June 7. Weekly downloads fluctuated, peaking at around 24K in late May. Active users showed a slight decline from around 399K at the end of March to approximately 344K by the end of June.
Mighty Party by PANORAMIK GAMES LTD maintained a relatively steady revenue, with a peak of about $38K in early June. Downloads saw a high of around 128K in early May but declined to roughly 82K by the end of June. Active user trends were stable, hovering around 442K towards the end of the quarter.
Magic: The Gathering Arena from Wizards of the Coast LLC experienced a drop in weekly revenue, starting at around $11K in early April and falling to approximately $4.3K in mid-June. Downloads showed a substantial decrease from around 70K in late April to approximately 1.2K by the end of June. Active users peaked at around 96K in early May but fell to roughly 37K by the end of June.
Hearthstone by Blizzard Entertainment, Inc. saw a significant decline in revenue from about $30K at the end of March to approximately $3.7K in late June. Downloads also dropped from around 10.5K at the end of March to about 4.8K by the end of June. Active users decreased from approximately 156K at the end of March to around 134K by the end of June.
Legends of Runeterra from Riot Games, Inc. experienced a notable spike in revenue, reaching approximately $21K in mid-May. Downloads remained relatively steady, averaging around 7K per week. Active users saw a slight decline from about 174K at the end of March to approximately 156K by the end of June.
This data, sourced from Sensor Tower, highlights the dynamic nature of the card battler genre in Latin America. For more detailed insights, visit Sensor Tower.